is there a better way to add multiple IMM meshes to a scene than what I’m doing now??? which is ~ Split to Unmasked after each stroke… sucks for stuff like bolts where I want to do a series of strokes
is there a better way to add multiple IMM meshes to a scene than what I’m doing now??? which is ~ Split to Unmasked after each stroke… sucks for stuff like bolts where I want to do a series of strokes