In this episode, Robert progresses his Olive sculpt by creating a branch with leaves and sculpting wood using alphas. He also brings Olive into Keyshot.
Creating Characters for 3D Printing
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Segment Summary: Robert will be streaming his process for sculpting in ZBrush for 3D Printing, as well as the assembly and painting of the model.
Location: Davis, California
Hometown: Martinez, California
How Did You Discover ZBrush? "I discovered ZBrush when it was a strict 2.5D program around 2002/2003 and started using it professionally in 2008 for Sony Computer Entertainment, as well as for doing personal projects."
Sculpting Experience: 12 years
Most Used/Favorite Feature: DynaMesh
Previous Works, Industry Experience & Highlights: Avatar, Hellboy, How to Train Your Dragon 2, and The Last of Us.