HD Geometry

Product: ZBrush

HD Geometry Lesson 11 of 14 in ZBrush Introduction

This lesson will help you to discern between using standard subdivisions to add geometry, and using HD geometry for even higher resolutions to sculpt and paint with.

#Texture Map #ZBrush Introduction #HD Geometry #Transparency #Displacement Map #HD Subdivisions #Divide HD #New from Polypaint