Your Link Was Sent!
Sign up to access exclusive tools, tutorials and giveaways available only to our subscribers.
We respect your privacy. Your email will never be shared with any third party.
Like & Share This
featuring Joseph Drust
featuring Paul Gaboury
featuring Solomon Blair
featuring Kurt Papstein
featuring Joseph Drust & Andrew Bosley
Your comments have been sent to our team.
First up is the extract feature, that will allow for incredibly quick generation of clean geometric shapes from a base mesh. Joseph will show you how to apply this, along with a cool technique to create head space for the final helmet.