Procedural Processes - Morph Target

Product: ZBrush

Procedural Processes - Morph Target Lesson 12 of 41 in Helmet Design

Morph targets are a crucial part to any workflow in ZBrush. Joseph demonstrates the use of morph targets, and how to create a "difference mesh" to create head space for the final helmet design.

#Modify Topology #Transpose #SelectLasso #DynaMesh #Z Intensity #Helmet Design with Joseph Drust #Smooth Brush #Del Hidden #Close Holes #Morph Target #Layer Brush #Move Brush #StoreMT #BackfaceMask #Procedural Processes