Helmet Design
41 Lessons

This video series has been formulated to provide you with focused, and easily digestible content with one purpose in mind, to create a futuristic helmet with ZBrush. Joseph Drust will take you through each phase of the design process, including Reference, Base Meshes, Procedural Processes, Sculpting, Hard Surface Detailing, and final surface detailing. Get Started with your lessons, and prepare to be wowed!

We will be filling this page with so much content, that it its important to remember to keep scrolling down the page for more videos in the weeks to come!

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