Conceptualización de Personajes y Criaturas para Producción – José Rosales – Episode 20

Jose sculpts an ape in this episode and tries out the new NPR feature in ZBrush 2019! Tune in live to ask questions or just to hang out!

Conceptualización de Personajes y Criaturas para Producción Creature & Character Concepting for Production [ES-MX] - Spanish / español mexicano May 6 7:00pm - 9:00pm CST 5:00pm - 7:00pm PDT May 20 7:00pm - 9:00pm CST 5:00pm - 7:00pm PDT Creature & Character Concepting for Production [EN] - English May 27 7:00pm - 9:00pm CST 5:00pm - 7:00pm PDT Sculpt Battle - in Collaboration with Oscar Trejo [EN] - English May 13 7:00pm - 9:00pm CST 5:00pm - 7:00pm PDT Segment Summary: "Whether it's having fun free-styling cool characters and creatures, or doing some technical implementation and production work, I will be sharing my workflow and thought process as I sculpt, as well as some tips and tricks. I hope you join me! I love to meet new people from the community." Location: Montreal, Québec, Canada Hometown: Mexico City, Mexico How Did You Discover ZBrush? "Browsing ZBrushCentral while I was in college. Seeing all these amazingly detailed characters and creatures, it blew my mind and I knew I had to get in on it asap!" Sculpting Experience: 7 years Most Used/Favorite Feature: "DynaMesh with Clay Build Up and Dam Standard is perfection." Previous Works, Industry Experience & Highlights: 3D Artist for DC Universe Online & Instructor at ESCENA Escuela de Animación Fun Facts: "Former competitive swimmer. I can cook a mean steak, just ask around."