Creature & Character Concepting for Production – José Rosales – ZBrush 2021.6

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Creature & Character Concepting for Production – José Rosales – ZBrush 2021.6

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Creature & Character Concepting for Production[EN] - English See Jose's Upcoming Streams Here: ZBrushLIVE Calendar Conceptualización de Personajes y Criaturas para ProducciónCreature & Character Concepting for Production[ES-MX] - Spanish / español mexicano More Scheduled Streams Coming Soon! Sculpt BattleIn Collaboration with Óscar Trejo [EN] - English More Scheduled Streams Coming Soon! Segment Summary: "Whether it's having fun free-styling cool characters and creatures, or doing some technical implementation and production work, I will be sharing my workflow and thought process as I sculpt, as well as some tips and tricks. I hope you join me! I love to meet new people from the community." Sculpt Battle - A stream segment partnered with Óscar Trejo in which both artists sculpt in friendly competition using the same 2D concept art! Location: Montreal, Québec, Canada Hometown: Mexico City, Mexico How Did You Discover ZBrush? "Browsing ZBrushCentral while I was in college. Seeing all these amazingly detailed characters and creatures, it blew my mind and I knew I had to get in on it asap!" Sculpting Experience: 7 years Most Used/Favorite Feature: "DynaMesh with Clay Build Up and Dam Standard is perfection." Previous Works, Industry Experience & Highlights: 3D Artist for DC Universe Online & Instructor at ESCENA Escuela de Animación Fun Facts: "Former competitive swimmer. I can cook a mean steak, just ask around."