ZBrush Masters Season 1: Art of Marcel NiloSegment Summary: How can ZBrush have so satisfactory results from simple and clean cartoons to very high detail model? From blocking to fine details, and I'll show you how.
Hometown: São Paulo
Sculpting Experience: 13 years
How did you discover ZBrush?: I tried ZBrush 2.5D many years ago in a school of computer graphics
Most Used/Favorite Feature: For sure ZRemesher and ZModeler
Previous Works, Industry Experience & Highlights: 13 years working on the biggest companies of publicity of Brazil like Casa Blanca,
Vetor Zero and others. Also had experience in Game Loft New Zealand. And a couple of remote freelancers worldwide.
Most Used/Favorite Feature:I have this trilogy of juvenile book that i wrote and illustrated that I'm sculpting the characters nowadays.