About Pixologic
We're the makers of ZBrush!
ZBrush is the 3D industry's standard digital sculpting application. Use customizable brushes to shape, texture, and paint virtual clay, while getting instant feedback on your screen. Work with the same tools loved by film studios, game developers and artists the world over
Posts Featuring Pixologic
#AskZBrush – “Where is the Transpose Line located in ZBrush?” Video covers how to toggle between the Gizmo3D and the Transpose
[...]
#AskZBrush – “What is Smart ReSym and how does it work?” Video covers how Smart ReSym or Smart Realign Symmetry works
[...]
#AskZBrush – “How can I use an imported file with MicroMesh or NanoMesh?” Video covers how to import in external *.obj
[...]
#AskZBrush: “I have a mesh with partial edgeloops around the border. Any tricks to make it go all the way
[...]
#AskZBrush: “Is there a way to modify the ZDepth of an object when dropping it to 2.5D?” Video covers the process
[...]
#AskZBrush: “How can I use Live Boolean with a NanoMesh Subtool?” Video covers that when using a NanoMesh Subtool you must
[...]
#AskZBrush: “What does the small white circle do when using Blur with DynaMesh?” Video covers how the blur slider determines how
[...]
#AskZBrush: “Is there a way to move palettes into different trays?” Video covers how to move palettes after they have been
[...]
#AskZBrush: “How can I increase the size of the maps that are created when using the Extractor Brush?” Video covers how
[...]
#AskZBrush: “Is there a way I can quad cap a cylinder object?” Video covers how to use an insertmesh brush along
[...]
#AskZBrush: “Is there a way to create ZSpheres on the surface of a Subtool?” Video covers how appended ZSphere subtools
[...]
Hasbro Toys & Star Wars Division 3D Product Designer Paul Bennett – The ZBrush Podcast Episode 28 The ZBrush Podcast returns
[...]
#AskZBrush – “What does Tessimate and Decimate mean?” Video covers how Tessimation will add polygons/triangles to your model increasing the amount
[...]
#AskZBrush – “How can I apply Planar UV Mapping to a model?” Video covers how to use the [Tool:UV Map:Create:Uvp] function
[...]
#AskZBrush: “How can I start ZBrush in 3D modeling mode and not 2.5D paint mode?” Video covers methods to quickly get
[...]
#AskZBrush: “How can I use imported meshes to cut other meshes?” Video covers how to import in two different stl files
[...]
Ubisoft Assassin’s Creed Odyssey Lead & Senior Character Artists Ashley Sparling & Sébastien Giroux – The ZBrush Podcast Episode 26 The
[...]
Video Game Pipeline Expert, Overwatch & Disney Infinity Designer, & 3D Character Workshop Owner Shane Olson – The ZBrush Podcast
[...]
「ZBrushフィギュア制作の教科書」の著者でもあり、株式会社Wonderful Works代表・原型師 の榊馨様がオリジナルのフィギュア製作を行います。 Kaoru Sakaki is a Figurine Sculptor from Wonderful Works and the author of the book, “ZBrush Textbook for
[...]
#AskZBrush: “Is there a way to turn off the upper left and upper right canvas items?” Video covers how to disable
[...]
#AskZBrush: “How do the Extractor Brushes work?” Video covers how to use the From Brush option to extract sculptural details from
[...]
#AskZBrush: “How can I create a hotkey for Go To Unmasked Center when using the Gizmo3D?” Video covers how to setup
[...]
#AskZBrush: “How does the History Recall Brush work?” Video covers how the History Recall brush functions. Video covers how to recall
[...]
#AskZBrush: “How can I load reference images into ZBrush as a separate subtools?” Video covers how to import reference images and
[...]