Ashley A. Adams – Creature & Character Concept Sculpting – Episode 46 Recent Broadcasts Ashley takes a ZBrush sphere and concepts a creature in 4 hours! [...]
Mike Thompson – Illustration by the Way of Sculpture – Episode 10 Recent Broadcasts Mike starts to model out Chun-Li from the popular video game series: Street Fighter. [...]
José Rosales – Conceptualización de Personajes y Criaturas para Producción – Episode 5 Recent Broadcasts José continues sculpting Majin Buu from the popular animated series: Dragon Ball Z [...]
Óscar Trejo & José Rosales – Pass the Sculpt – Episode 7 Recent Broadcasts Highlights from this episode: – Showed some quick techniques for creating hard surface details, wrinkles and Polygroups – Worked on the legs [...]
Tony Leonard – ZBrush for 2D Line Art & Illustration – Episode 13 Recent Broadcasts In this episode, Tony blocks out the legs of his hard surface character in ZBrush [...]
Ana Carolina Pereira – Sculpting, VR & Positivity – Episode 4 Recent Broadcasts In this episode, Ana does an exercise on breaking artistic “rules” and having fun. She takes the idea of [...]
Mariano Steiner – “…far, far from work” – Episode 12 Recent Broadcasts Mariano sculpts a hound asymmetrically in this broadcast [...]
Ashley A. Adams – Creature & Character Concept Sculpting – Episode 45 Recent Broadcasts Sculpting theme: Skin Stretch [...]
Shane Olson – Sculpting Stylized Characters – Episode 39 Recent Broadcasts Shane sculpts a character bust and shows you his process in using SpotLight to project a texture onto his character’s [...]
José Rosales & Óscar Trejo – Pass the Sculpt – Episode 6 Recent Broadcasts José Rosales & Óscar Trejo work together to sculpt a character in this series. Each of the artists works [...]
Danny Mac – Stylized Female Characters – Episode 33 Recent Broadcasts Danny creates a bow and adds more finishing details to his black cat DVa sculpt from his previous episode. [...]
José Rosales & Óscar Trejo – Pass the Sculpt – Episode 5 Recent Broadcasts José Rosales & Óscar Trejo work together to sculpt a character in this series. Each of the artists works [...]
Sébastien Giroux – High Detail 3D Printed Collectibles – Episode 6 Recent Broadcasts Sébastien continues to work on the details of his figurine in this episode! [...]
Timothy Rapp – Content Production for Video Games – Episode 41 Recent Broadcasts Highlights from this episode: – Game industry art and business chat – Portfolio reviews – Sculpted a head [...]
Ashley A. Adams – Creature & Character Concept Sculpting – Episode 44 Recent Broadcasts Sculpting Theme: Rhino Beetle Ashley creates a Rhino Beetle inspired creature concept in 4 hours. Make sure to tune in when she’s [...]
Mike Thompson – Illustration by the Way of Sculpture – Episode 9 Recent Broadcasts Mike works on a new project inspired by the popular TV series: Rick & Morty! [...]
Shane Olson – Sculpting Stylized Characters – Episode 38 Recent Broadcasts Shane sculpts another concept bust by Josh Black in this episode! Concept by: Josh Black [...]
[ES-MX] José Rosales – Conceptualización de Personajes y Criaturas para Producción – Episode 4 Recent Broadcasts [...]
Michael Pavlovich – Pavlovich Workshop – Episode 39 Recent Broadcasts Michael covers a lot of features in this broadcast! Don’t miss this ”PavRapidFire™” episode! Highlights from this broadcast: – Refined a [...]
Brendon Isaiah Bengtson – Character & Prop Art for Video Games – Episode 21 Recent Broadcasts Brendon sculpts the bandanna and eyelids of his character in this episode! Concept by: Adrian Wilkins [...]
Fukui Nobuaki – ZBrushCore 超入門講座 出張LIVE – Episode 6 (In Japanese) Recent Broadcasts ZBrushCoreCLUBの管理者であり、丁寧な解説で好評な書籍「ZBrushCore超入門講座」の著者の福井様が Nobuaki Fukui is the owner of the website “ZBrushCoreCLUB” and the author of the book, “ZBrushCore beginner’s tutorial”. He will show [...]