Recent Broadcasts
Michael Pavlovich – Pavlovich Workshop – Episode 37
Mike covers ArrayMesh and NanoMesh functionality, then moves on to cybernetic concept techniques with ZSpheres to create chains. With
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Blair Armitage – Character Sculpting – Episode 6
Blair works on her character’s hair and hands in this broadcast!
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[PT-BR] Ana Carolina Pereira – A Indústria de Games, Arte 3D e Realidade Virtual – Episode 1
Ana sculpts a Brazilian Folklore Legend, the “Vitoria Regia” in this broadcast using DynaMesh and Dylan Ekren’s DE HairTubes Brush. She
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Tony Leonard – ZBrush for 2D Line Art & Illustration – Episode 11
Watch Tony jump between ZBrush, Keyshot and Photoshop to create a scifi illustration in this broadcast. Follow along as
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Danny Mac – Stylized Female Characters – Episode 31
Danny sculpts a stylized female character from a drawing by: Mioree in this broadcast! Make sure to tune in
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[ES-MX] Óscar Trejo – Creación de Criaturas & Personajes – Episode 3
-El personaje fue combinacion de sugerencias en el chat: Space Jockey, Lovecraft, Hardsurface, Craneo -Mostre mi proceso para hacer hardsurfaces
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Ashley A. Adams – Creature & Character Concept Sculpting – Episode 42
Watch Ashley speed sculpt a cult leader from a 3D Sphere in 4 hours! This broadcast’s theme: Cult Leader
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Mike Thompson – Illustration by the Way of Sculpture – Episode 7
Watch Mike sculpt Cable from X-Men in this broadcast!
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[RU] Alina Ivanchenko – Создание стилизованного персонажа в ZBrush с нуля – Episode 1
Alina uses ZBrush to create stylized characters from the scratch without any preexisting concept.
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Shane Olson – Sculpting Stylized Characters – Episode 34
Shane continues to sculpt caricatures from 2D sketches!
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T.S. Wittelsbach – Sculpting, 3D Printing & ZBrush – Episode 13
Tune in to see Tomas’ workflow for jewelry design in this 5 hour stream. He covers many aspects of
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Brendon Isaiah Bengtson – Character & Prop Art for Video Games – Episode 19
Brendon revisits his Horizon Zero Dawn fan art from previous episodes and finishes up the smaller details of his character.
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Timothy Rapp – Content Production for Video Games – Episode 39
Highlights from this broadcast: – Tim finishes the wrist guards – Covers Retopology workflows – Work on boots
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[ES-MX] Óscar Trejo – Creación de Criaturas & Personajes – Episode 3
-Iniciando desde una esfera se hizo un personaje junto con algunos props -El personaje fue evolucionando gracias a los comentarios en
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Danny Mac – Stylized Female Characters – Episode 30
Danny works on the hair and hands of his stylized character in this broadcast! Be sure to tune in
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Ashley A. Adams – Creature & Character Concept Sculpting – Episode 41
Ashley switches it up by sculpting multiple concepts and creates a poll for the viewers to decide which model to
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Shane Olson – Sculpting Stylized Characters – Episode 33
Shane takes a break from modeling his stylized cowboy character and sculpts a quick caricature !
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Figurine and 3D Printing with ZBrush #2 – Ninja Girl – Thomas Roussel
In this series, Thomas Roussel creates a Japanese style figurine of a Ninja fighting girl who will use her own
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Figurine and 3D Printing with ZBrush #1 – Ninja Girl – Thomas Roussel
In this series, Thomas Roussel creates a japanese style figurine of a Ninja fighting girl who will use her own
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Star Wars Kylo Ren Lightsaber #5: Fan Art: Cosplay & 3D Printing – Thomas Roussel
In this series, Thomas Roussel creates Kylo Ren’s Lightsaber from Star Wars for the purpose of 3D printing it for
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Pixologic Paul Gaboury – Did You Know That? LIVE – Episode 16
Did You Know That? LIVE with Developer Paul Gaboury
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José Rosales & Óscar Trejo – Pass the Sculpt – Episode 2
José collaborates with Óscar for a new series called Pass the Sculpt. Each of the artists works on different
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Tony Leonard – ZBrush for 2D Line Art & Illustration – Episode 10
Tony shows you his process in Photoshop after bringing in models from ZBrush. He lightly touches on some techniques
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