Make it Happen in ZBrush – The Workflow Featuring Pablo Munoz Gomez – #ZBrushSummit #ZBrushLIVE #ZBrush2018 #Pixologic #ZBrush
This demo will be a walkthrough of my entire workflow to produce a polished artwork in ZBrush, from concept to render. I’ll share my 3D sketching process, sculpting and texturing techniques, along with various methods to create custom resources. I will also share how I approach the compositing of ZBrush passes in Photoshop and show some tips on how I plan and manage a ZBrush project.
ZBrush Guides: Make it Happen in ZBrush!
See Pablo's Upcoming Streams Here:
ZBrushLIVE CalendarZFriends: Pass the SculptIn Collaboration with Ana Carolina Pereira & Shane Olson
More Scheduled Streams Coming Soon!
Segment Summary: ZBrush Guides: Make it Happen in ZBrush! - "Let's hang out and experiment in ZBrush as we build creatures, characters, props, or anything else you want to see! Your feedback and questions will drive the content!"
ZFriends: Pass the Sculpt - A game-like group stream teamed up with Ana Carolina Pereira and Shane Olson. Dependent on the theme, each artist with sculpt for a hour, rotate ZBrush files, and continue sculpting over a 3 hour time frame. The result is a fun fast paced, telephone style game with wacky results! Each artist will stream independently to our 3 social media channels, YouTube, Twitch, and Facebook. View them here:
YouTube - https://www.youtube.com/c/pixologiczbrush
Twitch - https://www.twitch.tv/pixologic
Facebook - https://www.facebook.com/Pixologic/
Location: Melbourne, Australia
Hometown: Colombia & Costa Rica
How Did You Discover ZBrush? "My first contact with ZBrush was while I was studying my degree of 3D digital animation and when it was still a 2.5D application."
Sculpting Experience: "Roughly 6 to 7 years"
Most Used/Favorite Feature: DynaMesh & Sculptris Pro
Previous Works, Industry Experience & Highlights: Founder of ZBrushGuides