Organic Sculpting Featuring Maria Panfilova – 2019 ZBrush Summit
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A self-educated character artist based in Moscow, Russia, Maria started to use ZBrush in 2011. Since then she has worked on a wide varity of projects in animation, games, cinematics and collectible figures production.
Her client have included ArenaNet, Unity, Axis Studios, Sideshow Collectibles, Rascals and more.
She has always had a passion for sculpting fantasy characters, creatures and animals. She also loves to continue developing her artistic skills and knowledge, as well as sharing it with the community.
The following presentation is a recording from the 2019 ZBrush Summit taking place September 26th – 29th, 2019.
4:50 Organic Sculpting in ZBrush: Design/Composition
7:00 Gestures & S-Curves
15:40 Anatomy, 3d modeling hair in ZBrush
29:18. Visual Language
35:21 Maria breakdown her Dragon & Mouse piece
52:57 Q & A with Maria Panfilova
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