Shayleen Hulbert – Character Creation for Games – Episode 11

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Watch Shayleen’s character creation pipeline as she sculpts a game character from start to finish.

In this broadcast, Shayleen finished her 3rd demo on sculpting ears in various styles for humands and humanoid creatures. She also goes through DynaMesh, ZRemesher, Project and shows which landmarks make up and ear.

Character Creation for Games On Hiatus, Stay Tuned for Updates! Segment Summary: "I collaborate with various artists in my personal time to create game-res character projects. I will be creating my high res meshes for my personal projects on ZBrushLIVE!" Location: London, England Hometown: "I grew up on a military base, I traveled a lot as a kid so I don't have a hometown." How Did You Discover ZBrush? "I was at university and some of the third year students were using ZBrush. We had been strip modeling characters for the past year and it blew my mind that there would even be another way to go about it." Sculpting Experience: 3 years Most Used/Favorite Feature: "ZRemesher changed my life." Previous Works, Industry Experience & Highlights: 2 years of experience in games. Fun Facts: "Art Hermit, closet hoarder of mugs and local cat lady."