October 20 2005 - Displacement Exporter & Multi-Displacement Two

Pixologic, Inc., makers of the award-winning modeling, texturing and painting application, ZBrush, today announced the release of two new plug-in, Displacement Exporter and Multi-Displacement 2.

Displacement Exporter is a free plug-in for registered users that automates and enhances ZBrush’s current displacement exporting abilities. It includes the ability to export out 8 bit, 16 bit, and 32 bit floating point grayscale or RGB maps. It also includes the ability to convert your displacement map into a normal map and gives you full control over what you put in each channel of your file texture.

Multi-Displacement 2 enables you to generate 32 bit floating point maps with real-world coordinates baked into the displacement map as well as generate multiple displacement maps for a model by using UV regions. 32 bit floating point maps provides the highest degree of fidelity between your ZBrush sculpt and your final render.

Displacement Exporter continues Pixologic’s commitment to production artists and providing innovative tools to support next generation artists forging the work of tomorrow.


Pricing and Availability
ZBrush retails for $489.00 and can be purchased and downloaded online at
Pixologic e-store www.pixologic.com/store ZBrush is also available from Pixologic authorized resellers for both Windows and Mac platform. The ZBrush2 Demo can be downloaded from the Pixologic website by visiting the Try ZBrush page.

About ZBrush
ZBrush is an integrated modeling, texturing and illustration environment. ZBrush’s innovative set of real-time sculpting, texturing, and deformation tools is used in major film studios and game companies worldwide. Its instant feedback and real-time response makes it the most natural feeling digital sculpting tool available today. As a stand-alone application, ZBrush offers tremendous flexibility and appeals to a wide audience.

About Pixologic Inc.
Founded in 1997, Pixologic Incorporated - www.pixologic.com develops and markets innovative software products for digital artists. The privately funded company is based in Los Angeles, California, with Research and Development located in Silicon Valley.

Press contact:

© 2018 Pixologic, Inc.
All rights reserved, Pixologic and the Pixologic logo, ZBrush, and the ZBrush logo, Sculptris, and the Sculptris logo are registered trademarks of Pixologic, Inc.
Various patents pending. All other trademarks are the property of their respective owners.