Thomas Roussel – Fan Art sculpting with ZBrush – 2B from NieR Automata #2

Follow the second part of the process of a figurine creation digitally sculpted with ZBrush and based on 2B character fan art from the NieR Automata video game.

This second part is focusing on refining some proportions as well as working on the eye-band and more importantly starting the hair creation.
Thomas will explain how to create a Tri-Part Insert MultiMesh hair brush and will use as well the Topology brush to create some accessories.

The fan art is based on a Tim Löchner illustration. Thanks to him! Follow his work:

In the video, some links are listed as well as the hair brush download:
– The Japanese article about NieR Automata:
– Tri Part Hair brush (press M to chose one of the patterns):


Background music:
Grégoire Lourme:
Carlos Estella:

Thomas Roussel

Marketing Director & 3D Specialist at Pixologic, Inc

Star Wars - Building the Imperial Star Destroyer for 3D Printing[EN] - English On Hiatus, Stay Tuned for Updates! Fan Art: Figurines, 3D Printing & Cosplay[EN] - English On Hiatus, Stay Tuned for Updates! Sculpture Aléatoire avec ZBrush 4R8 Random Sculpting with ZBrush 4R8[FR] - French / français (France) On Hiatus, Stay Tuned for Updates! Segment Summary: Pixologic Marketing Director & 3D Specialist Thomas Roussel will be hosting two separate segments on The first segment will feature sculpting in ZBrush 4R8 with no particular theme but will focus on key ZBrush features. Questions and chat interaction is strongly encouraged, attention, this segment is only presented in French/Français. Thomas' second segment is themed around fan art. The sculpts created here will are built in mind for 3D printing for collectibles and/or cosplay. The second segment will be presented in English, again questions in chat are encouraged!