Creating a Sneaker in ZBrush – Pavlovich Workshop – Michael Pavlovich – Episode 59

In this episode, Michael shows you how to create a sneaker from scratch, importing reference, painting reference landmarks, blocking out volumes, ZRemeshing to rebuild shapes, getting clean results, primary and secondary form sculpting, shoe laces, the whole 9 yards!
Be sure to tune in live to sculpt along or hang out!

Pavlovich Workshop September 3 4:00am - 6:00am PDT Segment Summary: "From concept to finished production pieces, all aspects of ZBrush will be explored - and we're going to have fun doing it!" Location: Austin, Texas Hometown: Salt Lake City, Utah How Did You Discover ZBrush? "Trying to box model a face in college and watching somebody sculpt a detailed fish blew my mind." Sculpting Experience: 12 years Most Used/Favorite Feature: DynaMesh Previous Works, Industry Experience & Highlights: Halo 4, Halo MCC, Call of Duty, Doom, DC Universe Online, Madden, NCAA, Teacher at Gemini and GC Master Academy, other various demos and presentations. Fun Facts: "I lift and jog so I can make really bad dinner decisions."