Pavlovich Workshop: TMNT Ninja Turtles – Michael Pavlovich – ZBrush 2021.7

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Pavlovich Workshop: Nickelodeon TMNT Teenage Mutant Ninja Turtles – Michael Pavlovich – ZBrush 2021.7

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0:00 – Intro
12:10 – Blocking out the body
18:05 – Sketching Body Landmarks
23:04 – Copy Paste Folder content
36:00 – ZRemesh and Refine
40:00 – Mesh Fusion and Freeze Subdivisions
43:45 – Modifying default brush settings
28:29 – Chain mail and knit micropoly cloth
59:17 – Wrap Ten24 Scan Store bodies
1:05:20 – XTractor scan cleanup
1:09:35 – Polypaint color shift to green
1:14:01 – Backface masking strap thickness
1:15:45 – Cloth and fabric tears
1:17:37 – Modifying VDM Alphas
1:21:12 – Curved Brick Wall
1:29:44 – Creating the Turtle Shell
1:53:03 – ZModeler Basics
1:54:55 – Custom ZModeler topology and slice
1:57:20 – QMesh Functionality and more
2:05:30 – Wraps and Straps creation
2:12:27 – Boolean Panel Cuts
2:15:00 – Redirecting Edgeflow
2:17:45 – ZRemesh Panel Cuts
2:21:00 – ZSphere topology creation and cleanup
2:29:50 – Hard Surface with Curved Surfaces
2:33:32 – Mesh Fusion Curved Surface Hard surface

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Pavlovich Workshop See Pav's Upcoming Streams Here: ZBrushLIVE Calendar Segment Summary: "From concept to finished production pieces, all aspects of ZBrush will be explored - and we're going to have fun doing it!" Location: Austin, Texas Hometown: Salt Lake City, Utah How Did You Discover ZBrush? "Trying to box model a face in college and watching somebody sculpt a detailed fish blew my mind." Sculpting Experience: 12 years Most Used/Favorite Feature: DynaMesh Previous Works, Industry Experience & Highlights: Halo 4, Halo MCC, Call of Duty, Doom, DC Universe Online, Madden, NCAA, Teacher at Gemini and GC Master Academy, other various demos and presentations. Fun Facts: "I lift and jog so I can make really bad dinner decisions."