Using ZBrush to Facilitate Smarter Production with Certain Affinity – ZBrush Summit 2018

Using ZBrush to Facilitate Smarter Production Featuring Michael Pavlovich – #ZBrushSummit #ZBrushLIVE #ZBrush2018 #Pixologic #ZBrush

Leverage the freedom and speed of ZBrush. Evaluate your work from concept to final game asset, letting ZBrush do the heavy lifting along the way!

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Pavlovich Workshop August 6 4:00am - 6:00am PDT Segment Summary: "From concept to finished production pieces, all aspects of ZBrush will be explored - and we're going to have fun doing it!" Location: Austin, Texas Hometown: Salt Lake City, Utah How Did You Discover ZBrush? "Trying to box model a face in college and watching somebody sculpt a detailed fish blew my mind." Sculpting Experience: 12 years Most Used/Favorite Feature: DynaMesh Previous Works, Industry Experience & Highlights: Halo 4, Halo MCC, Call of Duty, Doom, DC Universe Online, Madden, NCAA, Teacher at Gemini and GC Master Academy, other various demos and presentations. Fun Facts: "I lift and jog so I can make really bad dinner decisions."