Pavlovich Workshop: Proportions for 3D Child Character – Michael Pavlovich – ZBrush 2021.5

Pavlovich Workshop – Michael Pavlovich – ZBrush 2021.5

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More from Michael:
https://pixologic.com/zbrushlive/author/michael-pavlovich/

3:25 Spotlight Reference Import
5:01 ZSphere Blockout
6:17 Movie Timeline Camera Reference
9:44 Adaptive Skin Creation
15:30 ZSpheres, ZSketching, Adaptive and Unified Skin
19:20 Load Tool from Project
22:27 IMM Hand
31:50 Import Object Scale
Retopology Options ZBrush 2021 – https://bit.ly/3asBG3X
45:00 Eyeball IMM
49:55 Eyelid Creation
1:13:40 Merging Eyelids
1:18:00 Copying Folders Between Tools
1:33:30 Creating Edgeloop Guides for ZRemesher
1:48:00 Mask Polygroup Border Smooth
1:49:00 ZRemesh with Border Groups
1:50:22 ZModeler Topology Cleanup
1:54:20 ZRemesh with Polypaint Density
1:56:04 Project History
Workstation – https://youtu.be/H7_HjP6Z08k

#ZBrush2021 #ZBrushLIVE #ZBrush #Pixologic

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Pavlovich Workshop See Pav's Upcoming Streams Here: ZBrushLIVE Calendar Segment Summary: "From concept to finished production pieces, all aspects of ZBrush will be explored - and we're going to have fun doing it!" Location: Austin, Texas Hometown: Salt Lake City, Utah How Did You Discover ZBrush? "Trying to box model a face in college and watching somebody sculpt a detailed fish blew my mind." Sculpting Experience: 12 years Most Used/Favorite Feature: DynaMesh Previous Works, Industry Experience & Highlights: Halo 4, Halo MCC, Call of Duty, Doom, DC Universe Online, Madden, NCAA, Teacher at Gemini and GC Master Academy, other various demos and presentations. Fun Facts: "I lift and jog so I can make really bad dinner decisions."