Skip to beginning 2:26
Timothy shows how he uses ZBrush 4R8 to create ‘Disc Jam’, a fast-paced action-sports game, bringing models straight into the Unreal Engine.
This episode covers ZSphere armature for body sculpting and Tim discusses anatomy landmarks and human proportions.
Part 2: https://youtu.be/1MDMTAV-wNc
Tim’s Monthy Schedule Available Here: http://pixologic.com/zbrushlive/author/timothy-rapp/
Learn more about ZBrushLIVE: http://ZBrushLIVE.com
Learn more about ZBrush: https://pixologic.com
ZBrush Community: http://ZBrushCentral.com
Try ZBrush for 45 days! https://pixologic.com/zbrush/trial/
Follow & Subscribe
www.twitch.tv/pixologic
www.instagram.com/zbrushatpixologic/