In this episode, we went over the basics for sculpting out an organic skull, then how to sculpt that into a mechanical skull. Also, dived a bit into Painter – Sketchfab – Keyshot stuff as well!
Tune in monthly as Michael Pavlovich shows you new ZBrush features, tips and tricks, unique models, and more! Come watch Michael’s next stream, sculpt along, and hang out in our chat with Michael and the ZBrush Community!
Pavlovich Workshop
See Pav's Upcoming Streams Here:
ZBrushLIVE CalendarSegment Summary: "From concept to finished production pieces, all aspects of ZBrush will be explored - and we're going to have fun doing it!"
Location: Austin, Texas
Hometown: Salt Lake City, Utah
How Did You Discover ZBrush? "Trying to box model a face in college and watching somebody sculpt a detailed fish blew my mind."
Sculpting Experience: 12 years
Most Used/Favorite Feature: DynaMesh
Previous Works, Industry Experience & Highlights: Halo 4, Halo MCC, Call of Duty, Doom, DC Universe Online, Madden, NCAA, Teacher at Gemini and GC Master Academy, other various demos and presentations.
Fun Facts: "I lift and jog so I can make really bad dinner decisions."