Creature Sculpting & Exploration of Forms – Brett Briley “Spark” – Episode 6

For this demo I started from a previous scanned head, along with using a skull I created for placement and forms. With inspiration from “Blade 2”, and “The Strain” I wanted to create a vampire mix along with using features from the scanned actors head. After sculpting, I went into Polypaint using a little bit of Cavity Masking and Alphas to create his texture. Then quickly touched upon using FiberMesh (for tiny head hair) to finish up the end design.

Brett "Spark" Briley

Freelance Character Artist at bbriley.com & wearegrim.com

Creature Sculpting & Exploration of Forms More Scheduled Streams Coming Soon! Segment Summary: "I will be sculpting on created creatures and developing new forms and flow with silhouette in mind." Location: The Colony, Texas Hometown: Okemos, Michigan How Did You Discover ZBrush? "Watched Paul Gaboury do a demo back in 2005 and have been a fan of the program and Paul ever since!" Professional Experience: 30 years Most Used/Favorite Feature: "To hard to list just one, I would say all of them." Previous Works, Industry Experience & Highlights: "I have almost 20 years within the gaming industry, after coming from the traditional world of Disney. I have also partnered with James Cain and Maarten Verhoeven to create Grim (wearegrim.com), bringing our art to the collectibles market."