Michael Pavlovich – Pavlovich Workshop – Episode 43

It’s another fast and furious Q & A episode!
Topics covered:
– ZBrush 2018 Project Primitive & Sculptris Pro
– New SnakeHook Brush functionality
– ZModeler box modeling Hard Surface techniques
– Live Boolean
– Creasing + Subdivisions
– QGrid
– Layering armor plates
– Vector displacement with Project Primitive & pre-prepping surfaces with Sculptris Pro

Pavlovich Workshop See Pav's Upcoming Streams Here: ZBrushLIVE Calendar Segment Summary: "From concept to finished production pieces, all aspects of ZBrush will be explored - and we're going to have fun doing it!" Location: Austin, Texas Hometown: Salt Lake City, Utah How Did You Discover ZBrush? "Trying to box model a face in college and watching somebody sculpt a detailed fish blew my mind." Sculpting Experience: 12 years Most Used/Favorite Feature: DynaMesh Previous Works, Industry Experience & Highlights: Halo 4, Halo MCC, Call of Duty, Doom, DC Universe Online, Madden, NCAA, Teacher at Gemini and GC Master Academy, other various demos and presentations. Fun Facts: "I lift and jog so I can make really bad dinner decisions."