ZBrush 2023 Presentation: Hard Surface Modeling with Paul Gaboury

ZBrush 2023 Presentation: Hard Surface Modeling Tips and Rendering with Paul Gaboury

Redshift Documentation:
The latest version of ZBrush is here!  Join presenter Paul Gaboury with host Ian Robinson as they dive into the new ZBrush 2023 with focused techniques on Hard Surface Modeling Tips.  The presentation will also include rendering with Redshift from ZBrush, and texturing techniques such as patterns and weathered damage on metal components. Come watch the stream on Wednesday February 1st at 11:00am PST, and don’t forget to bring your questions, add them to the live chat for answers from the pros!

0:00 – Intro
6:52 – Welcome In
12:55 – Masking Options for Weather Detailing
23:00 – Masking by Normals or Draft (Professional Production Tip)
26:00 – Polygroups for Masking
27:55 – Redshift Smooth Surface Rendering
35:20 – Color Picking and Surface Noise in ZBrush
52:25 – Masking and layers
53:15 – Masking a Flat Surface
1:00:00 – Projecting with BasRelief
1:06:00 – Local Symmetry Updates
1:15:08 – Emissive Lighting in Redshift
1:34:15 – IOR and Redshift Documentation (Links in Description)
1:40:45 – Subsurface Scatter Settings and Polypaint Tips
1:46:54 – Paul’s Final Render and Glass Material Tips
1:55:00 – Thank you for watching

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We're the makers of ZBrush! ZBrush is the 3D industry's standard digital sculpting application. Use customizable brushes to shape, texture, and paint virtual clay, while getting instant feedback on your screen. Work with the same tools loved by film studios, game developers and artists the world over