ZBrush Masters: A Focus on Forms – Gio Nakpil – ZBrush 2020 Featured Highlights Recent Broadcasts ZBrush Masters We’re proud to present ZBrush Masters, a new ZBrushLIVE segment showcasing industry topics, commercial artist projects, and industry pipelines! ZBrush [...]
Unreal Engine 5 Allows Every Polygon from ZBrush to be Seen Highlights ZBlog The release of Unreal Engine 5 is big news for ZBrush artists. The real-time demo “Lumen in the Land of Nanite” showcases the [...]
ZClassroom LIVE: 3D Printing Basics – Pixologic Joseph Drust – ZBrush 2020 Highlights Recent Broadcasts 3D Printing Basics: Creating Simple Assets for Printing – Mug – Sculptris Pro – Keychain – Scale Master – Exporting [...]
ZBrush 2020 – Modeling Basics: Tire with ZModeler – Pixologic Joseph Drust – ZClassroom LIVE Broadcasts from Pixologic Highlights Recent Broadcasts Sculpting Basics: Using the ZZoo ZZoo Animal Sculptris Pro Few Brushes (Snake Hook, Clay Buildup, H Polish) [...]
#AskZBrush: “How can I use Live Boolean with a NanoMesh Subtool?” #AskZBrush Highlights #AskZBrush: “How can I use Live Boolean with a NanoMesh Subtool?” Video covers that when using a NanoMesh Subtool you must [...]
Character Modeler Alin Bolcas Talks Sonic Redesign Highlights ZBlog One of the most talked about movies this year stars a fast-running blue CG hedgehog. Much of the talk surrounding Sonic the Hedgehog [...]
Hasbro Toys 3D Product Designer Paul Bennett – The ZBrush Podcast Episode 28 Highlights Podcasts and ZPlays Hasbro Toys & Star Wars Division 3D Product Designer Paul Bennett – The ZBrush Podcast Episode 28 The ZBrush Podcast returns [...]